Building Character

Agents change their appearance as they move around your game world.

Many video games show a character moving through the game world. Usually, sprite-based characters will change their animations to represent the direction the character is facing or moving.

In this how-to, we’ll explain an easy way to handle this sort of change in the Murder engine: the Agent Sprite Component.

Robot Walking Animation - Shows robot walking in four directions

Last updated: December 27, 2024